Clustering and merging for real-time forest rendering | |
Ouyang Taoxu ; Lai Shunnan ; Li Sheng | |
刊名 | 计算机辅助绘图设计与制造(英文版) |
2016 | |
关键词 | cluster analysis polygon merging texture merging large-scale rendering cluster analysis polygon merging texture merging large-scale rendering |
英文摘要 | Rendering of large-scale forest scenes is a challenging task,whose highly geometric complexity will put heavy burden on current graphics hardware.When navigating the scene,the overall visual result is generally considered as the core concern.A new method is proposed in this paper for large-scale for...; National Natural Science Foundation of China; National Key Technology R&D Program of China; 1; 1-6; 26 |
语种 | 英语 |
内容类型 | 期刊论文 |
源URL | [http://ir.pku.edu.cn/handle/20.500.11897/457944] |
专题 | 信息科学技术学院 |
推荐引用方式 GB/T 7714 | Ouyang Taoxu,Lai Shunnan,Li Sheng. Clustering and merging for real-time forest rendering[J]. 计算机辅助绘图设计与制造(英文版),2016. |
APA | Ouyang Taoxu,Lai Shunnan,&Li Sheng.(2016).Clustering and merging for real-time forest rendering.计算机辅助绘图设计与制造(英文版). |
MLA | Ouyang Taoxu,et al."Clustering and merging for real-time forest rendering".计算机辅助绘图设计与制造(英文版) (2016). |
个性服务 |
查看访问统计 |
相关权益政策 |
暂无数据 |
收藏/分享 |
除非特别说明,本系统中所有内容都受版权保护,并保留所有权利。
修改评论