Fall over or sliding down? | |
Yu Guo | |
2012 | |
会议名称 | Proceeding SA '12 SIGGRAPH Asia 2012 Posters |
英文摘要 | In animations and virtual reality, contact models have been widely used in many areas like rigid body collision and soft body deformation. Contact happens on a locally optimal configuration which forms Vertex/Face (VF) and Vertex/Vertex (VV) contacts. Several optimal methods have been developed to this, such as Continuous Collision Detection (CCD) and Linear Complementarity Problem (LCP) with Gauss-Seidel iterative solver [Kaufman et al. 2008]. |
收录类别 | EI |
语种 | 英语 |
内容类型 | 会议论文 |
源URL | [http://ir.siat.ac.cn:8080/handle/172644/3833] |
专题 | 深圳先进技术研究院_集成所 |
作者单位 | 2012 |
推荐引用方式 GB/T 7714 | Yu Guo. Fall over or sliding down?[C]. 见:Proceeding SA '12 SIGGRAPH Asia 2012 Posters. |
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